MANIFESTO
We are not making just another MMORPG. Infinity Fantasy is a virtual world. Living, unpredictable, and infinite.
"There are no levels. No rails. No script written for you. There is only the world — and you in it."
We are tired of games that lead us by the hand. We want to bring back the sense of danger, mystery, and true discovery. A world that exists even when you sleep.
THE FIRST 10 MINUTES
You are not the chosen one. Your memory was not stolen. No one expects you to save the world.
You simply ended up here. In an unfamiliar place, in an unfamiliar world — and you don't know where your limits end. No tutorial that explains everything. No markers leading you by the hand. Only the world — alive, breathing, living its own life before you and without you.
This is the feeling we build everything upon. Freedom — not as a mechanic, but as an emotion.
WHAT MAKES US DIFFERENT
Four principles of a living world
NOT PROCEDURAL GENERATION.
CAUSE AND EFFECT.
Quests in Infinity Fantasy are not randomly generated. They arise as consequences of real world events.
Every story in the world has a cause. And every action you take has a consequence.
PANTHEON
Kill a god
"If you kill the Goddess of Chaos — randomness disappears from the world. Forever."
Gods are not decoration. They govern the laws of the world. Kill the god of war — and swords lose their power. Kill the god of death — and the dead stop dying. Your actions change the very fabric of reality.
MAGIC WITHOUT
A SPELL LIST
Magic in Infinity Fantasy is a language. A set of principles, elements, and catalysts that can be freely combined. The basic logic can be felt intuitively. The depth — only discovered.
Want to create a spell that slows time within a three-meter radius at the cost of your own blood? You can — if you've found the right fragments of knowledge and understood how the parts interact.
Magic is not balanced in the usual sense.
It is dangerous. That's why it's real.
THE FIRST STEP
Telegram Prototype for $1,000
We start small. The first prototype is a text-based RPG in Telegram. Minimum graphics. Maximum mechanics.
This is the skeleton of the world that will prove our system works. You will be able to play, level up, and influence the world directly from your messenger.
Goal: $1,000 — and the prototype becomes reality.
← Try the interactive demo on the phone
🌲 Dark Forest
You enter the thicket. The air grows cold. Ahead, you see the ruins of an old temple covered in moss.
WHO WE ARE
Two. Who burn.
The Architect
System Design & Lore
"I wanted a world that didn't exist. So I designed one."
Years of experience in tabletop RPG systems and narrative design. Obsessed with emergent storytelling and mechanics that create drama without scripts.
The Weaver
Engineering & Infrastructure
"Ideas are nothing without execution. I make them real."
Senior backend engineer specializing in scalable distributed systems. Building the persistent world server that never sleeps and never forgets.
The Journey
FROM IDEA TO REALITY
Idea
A world that didn't exist
Vision
Rules, lore, systems
Design
Every detail matters
Build
Code, servers, world
Reality
A living, breathing world
Idea
A world that didn't exist
Vision
Rules, lore, systems
Design
Every detail matters
Build
Code, servers, world
Reality
A living, breathing world
∞
Infinity Fantasy
Infinity Fantasy is a dream project. Not a commercial calculation, not an attempt to fill a niche. This is a world that one of us wanted to exist — and that didn't exist anywhere.
We don't promise what we can't deliver. That's exactly why the first step is small, concrete, and verifiable.
ROADMAP
Step by step. Honestly.
Telegram Prototype
Emoji-text based MMORPG in a Telegram bot. Living world, basic mechanics, hidden stats, first players. Ready one week after reaching the goal.
Studio
Official team. We hire talented and passionate people — not just resumes. Full-scale development launch.
2D Version
First graphical realization of the world. Full set of mechanics, first live content, closed beta testing.
Full-Scale 3D
The world at full scale. One living continent, working pantheon, kingdom system. Infinity Fantasy as it should be.
Beyond the Horizon
The world expands. New continents, player-driven godhood, and realities we haven't even imagined yet.
"We will start building the prototype right after the page launches — regardless of funding. Because this is our world. And we're building it no matter what."
REWARDS
Believer
For those who believe
- Name in thanks section
- Pioneer badge in Discord
Explorer
For those who want to enter first
- Early access to Telegram prototype
- Exclusive starter character skin
- First Wave badge
- Regular dev reports
Chronicler
For those who will write the world's history
- All previous rewards
- Character name mentioned in an in-game book
- Access to closed dev diaries
- Monthly Q&A sessions with team
- Exclusive "Chronicler's Diary" item in-game
Founder
For those who made this world possible
- All previous rewards
- In-game "Founder" title
- Exclusive Founder armor skin
- Name on Founders' Wall inside game world
- Priority access to closed beta tests
World Architect
For those who will leave a mark on geography
- All previous rewards
- Participation in naming one game location
- Physical artbook of the project
- Private Discord channel with direct team access
- Exclusive quest connected to your name in-game
Lore Keeper
For those who want to leave a mark on history
- All previous rewards
- Participate in creating one legend/manuscript players find
- Early access to all alpha and beta versions
- Physical world map signed by team
- Separate video call with team to discuss lore
Patron of the Gods
For those who stand at the origin of legend
- All previous rewards
- Participate in designing a minor spirit or creature
- Physical collection: artbook, world map, lore codex
- In-game credit as World Architect
- Personal dev diary: team discusses bringing your creature to life
Demiurge
One of the few who created this world
- All previous rewards
- Participate in designing a full secondary NPC (name, history, role)
- Your name in opening credits as "Creator"
- Quarterly personal meetings with team throughout development
- Early access to World Control tools — observing the living world from inside